
- HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 MOD
- HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 FULL
- HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 MODS
- HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 CODE
It will look high-definition in comparison with the original textures.
HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 MOD
The Witcher Hi-Res Character Models: This mod contains better textures for almost all NPC’s, monsters, and animals in the game. Most amazing thing of all? They have just finished this project, and managed to keep the atmosphere of the game. They even made new retextures for many characters, new Witcher armor, new cut scenes with Dandelion and new skyboxes.
HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 FULL
What started as simple interface mod, grew to a full overhaul, improving the original game with a complete remake of interface, new options screen, inventory, journal. A group of modders have spent more than 2 years on this project. Please note that there's no guarantee it's going to work correctly.Rise of the White Wolf Enhanced Edition: This mod is a piece of jewel. You can enable it through the configuration UI. A workaround was implemented to fix this issue. You might get the infamous graphics config mismatch error (when using this mod).Windowed: Window with titlebar that spawns at the center of the work area.Borderless Fullscreen: Borderless window that covers the entire screen.Borderless: Borderless window that spawns at the center of the work area.Fullscreen: Exclusive fullscreen (which is also the default in vanilla game.) This mode usually gives you the best performance.Just take in mind that everything still exists in video memory.ĭisplay modesThe mod provides display modes you can change through the configuration UI in HedgeModManager: If you are developing a stage mod and having issues with the memory usage, this mod will definitely help you.However, with this mod, the memory usage barely goes over 600 MB! Normally, the stage would go over 1.5~ GB memory usage and wouldn't work without 4 GB executable. You can notice this difference with SWS90's Null Space stage mod.Due to the nature of Direct3D 9 Ex, models and textures no longer exist in system RAM.Due to the nature of Direct3D 9 Ex, ALT+TAB is now instant and does not take any time.Please note that these improvements might not exactly apply to you. You should nearly get double the amount of FPS.

HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 MODS
It's mostly noticable in demanding stage mods like Eggmanland or Jungle Joyride.
HOW TO USE DIRECT3D OVERRIDER TO FIX WITCHER 1 CODE
(make sure Borderless Fullscreen code is disabled for this) If you want to confirm whether the mod works, see if you can ALT+TAB instantly. It's normal if it makes no difference for you. Please note that there's no guarantee it's going to work correctly.Ī mod that replaces Sonic Generations' bloated Direct3D 9 wrapper with a light-weight one that uses Direct3D 9 Ex. If you were getting the error, try enabling it.

(right click on mod -> Configure mod)Ī workaround was added as a possible solution for the configuration mismatch error (when using this mod). You can configure the mod through the configuration UI in HedgeModManager. This does not affect the experience in any way, but it'll be required for some mods in the future.Īdded variety of display modes: Fullscreen, Borderless, Borderless Fullscreen and Windowed. (right click on mod -> Configure mod)Īn internal Sonic Generations bug has been fixed. For more information, please read the description through the configuration UI in HedgeModManager. ↺1 The Legend of Zelda: Breath of the Wild (Switch)įixed certain UI elements and SEGA logo not working properly.Īdded support for HDR output. ↺3 The Legend of Zelda: Breath of the Wild (WiiU) To create shortcuts to your favorite games! Join us! Our away homes on the interwebs: Direct3D 9 Ex (Optimized Renderer) Signup Login ModsĪnd creators, since 2001.
